![]() ![]() ![]() ![]() Grimrukh’s new Roguelike Souls – The Binding of Lordran mod for Dark Souls Remastered has you “embark on a perilous quest to rescue your lost friends”, but with a big old twist: “Beware: die too often, and all progress will be lost, and the foes, bosses, and treasure scattered throughout Lordran will change completely.” Gulp.Īccording to the modder’s description, the mod brings a total overhaul to the base game’s progression system, implementing something more akin to The Binding of Isaac or Dead Cells’s setup. ‘Soulslike’ and ‘roguelike’ are two firmly established subgenres within the RPG games sphere, denoting things like high difficulty gameplay and infrequent save points on the one hand, and dungeon crawling, procedural generation, and permadeath on the other. Now, these things have collided in one of the games that coined the term soulslike – thanks to a new mod that turns it roguelike. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |